Friday, November 23, 2012

Day 14

Today I implemented the NPC sprites made earlier, Added "scrolling" text when you are looking at them and pressing space. Basically, I finalized the Dialogue system and it works great. Hiriuz started adding more trees to the "woods" area. I also made all the triggers and stuff nessecary to call the game "complete and playable" It now has a beginning, game-play, and an end. You learn how to shoot magic from an old man in the village. and you learn how to you use your sword from another NPC.
After that you can leave the village to "activate" all five shrines. Once activated you may leave the town by ship.

compressing the plan and removing everything that was not vital fro game completion worked out very well. We now have a whole week to add pretty much whatever we feel like and fix as many bugs as nessecary.

Sakroit has been sick for the last few days which has been annoying, as we would very much like to include him in the "Writing of NPC Dialogue" part. Right now it's just a bunch of "
[Do X then do Y then Come Back here]"
Here's a video showing almost everything we have so far.

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